fle.s
Single-precision floating-point less than or equal
This instruction is defined by:
Synopsis
Writes 1 to rd if fs1 is less than or equal to fs2, and 0 otherwise.
If either operand is NaN, the result is 0 (not equal). If either operand is a NaN (signaling or quiet), the invalid flag is set.
Positive zero and negative zero are considered equal.
Decode Variables
Bits<5> fs2 = $encoding[24:20];
Bits<5> fs1 = $encoding[19:15];
Bits<5> rd = $encoding[11:7];
Execution
-
Pruned, XLEN == 64
-
Original
check_f_ok($encoding);
Bits<32> sp_value_a = f[fs1][31:0];
Bits<32> sp_value_b = f[fs2][31:0];
if (is_sp_nan?(sp_value_a) || is_sp_nan?(sp_value_b)) {
if (is_sp_signaling_nan?(sp_value_a) || is_sp_signaling_nan?(sp_value_b)) {
set_fp_flag(FpFlag::NV);
}
X[rd] = 0;
} else {
X[rd] = sp_value_a == sp_value_b) || ((sp_value_a | sp_value_b)[30:0] == 0 ? 1 : 0;
}
check_f_ok($encoding);
Bits<32> sp_value_a = f[fs1][31:0];
Bits<32> sp_value_b = f[fs2][31:0];
if (is_sp_nan?(sp_value_a) || is_sp_nan?(sp_value_b)) {
if (is_sp_signaling_nan?(sp_value_a) || is_sp_signaling_nan?(sp_value_b)) {
set_fp_flag(FpFlag::NV);
}
X[rd] = 0;
} else {
X[rd] = sp_value_a == sp_value_b) || ((sp_value_a | sp_value_b)[30:0] == 0 ? 1 : 0;
}